Asleep

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Revision as of 17:08, 28 June 2010 by Noirmachina (Talk)

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Being asleep is a special type of Unconsious, and thus Helpless. They cannot perform actions and will sleep for 6-12 hours under normal circumstances unless woken. Sleeping characters are generally Prone, though it is possible to sleep standing up.

Slapping or jostling (costs 4 AP) or wounding a sleeping character awakens them immediately. They then roll into the initiative order.

Sleeping characters may make listen checks as normal, but they take a -10 penalty, which does not stack with the normal -5 from not actively listening. On a successful check the sleeper may choose to wake up.