Hit Points
From Legends of Cphera
Revision as of 19:58, 30 August 2010 by Drizztmainsword (Talk | contribs)
The Hit Point (HP) value is a numerical representation of the physical punishment a character can endure.
If a character's HP drops to zero, the character falls Prone (though he may subsequently stand up) and all actions cost double AP as long as his HP remains at 0.
A character with negative HP is Unconscious and Dying.
A character is Dead when his HP reaches (0 - his Constitution score).
Determining Hit Points
A character's hit points are determined by adding together the following:
- One class hit die per character level.
- The character's Constitution multiplied by his level.
- The character's Constitution multiplied by his Athletics tier.
For example, if a level 3 fast character with a 7 Constitution and two Tiers of Athletics were to compute his health, it would be 3d8 + 21 + 14. A character rolls a new hit die upon leveling up.