Difference between revisions of "Horse"
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= Light Horse = | = Light Horse = | ||
− | Light horses are exceptionally fast and | + | Light horses are exceptionally fast and are great distance runners. They are favored by scouts, messengers, and warriors that require an agile and speedy mount. Light horses tend to be very energetic and spirited, earning them the name of "Hot-blood." |
{{Stat Block|name=Light Horse| | {{Stat Block|name=Light Horse| | ||
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hd=6d8+36|hp=60| | hd=6d8+36|hp=60| | ||
− | initiative=+ | + | initiative=+9|pace=25| |
ca=+2|defaultca=+2/+0/+0/+0| | ca=+2|defaultca=+2/+0/+0/+0| | ||
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== Special == | == Special == | ||
{{:Trample|horse}} | {{:Trample|horse}} | ||
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= Medium Horse = | = Medium Horse = | ||
Revision as of 23:16, 10 December 2011
Horses have been the companion of humans on every continent that they are native to for centuries. Favored for transportation, warfare, and as work animals, there are many different breeds across Cphera, but they all tend to fall into the same three types.
Light Horse
Light horses are exceptionally fast and are great distance runners. They are favored by scouts, messengers, and warriors that require an agile and speedy mount. Light horses tend to be very energetic and spirited, earning them the name of "Hot-blood."
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Combat
Light horses tend to be very skittish around danger. If startled, they will often launch one attack and bolt away.
Special
When a horse Charges an opponent of Medium size or smaller, the opponent must make a DC: 30 Reflex Save or be knocked Prone and subject to four hoof attacks. A horse may trample multiple opponents in a single Charge action.
If an opponent is already prone, a horse only has to move over the hex that the opponent is occupying to trigger this ability.