Difference between revisions of "Dying"

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(Created page with 'A character that is Dying has less than 0 HP. At the end of every round, a dying character takes 1 point of damage. However, a dying character has a 10% chance to stabilize,…')
 
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A character that is Dying has less than 0 [[HP]].
 
A character that is Dying has less than 0 [[HP]].
  
At the end of every round, a dying character takes 1 point of damage. However, a dying character has a 10% chance to stabilize, rolled before taking damage. There are some feats and abilities that increase this % chance.
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At the end of every round, a dying character that has not stabilized takes 1 point of damage. However, a dying character has a 10% chance to stabilize each round as well, rolled before taking damage. There are some feats and abilities that increase this % chance.
  
 
A [[Heal]] check can easily stabilize a dying character.
 
A [[Heal]] check can easily stabilize a dying character.

Latest revision as of 07:23, 30 June 2010

A character that is Dying has less than 0 HP.

At the end of every round, a dying character that has not stabilized takes 1 point of damage. However, a dying character has a 10% chance to stabilize each round as well, rolled before taking damage. There are some feats and abilities that increase this % chance.

A Heal check can easily stabilize a dying character.

A character is Dead when his HP reaches (0 - his Constitution score).