Difference between revisions of "Prone"

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A Prone character is flat on the ground. They may not throw weapons or use a bow. They gain a +6 bonus to AC for ranged attacks but receive a -6 penalty to AC for mêlée attacks.
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A Prone character is flat on the ground. They take a -6 penalty on thrown weapons or using a bow. They gain a +6 bonus to AC for ranged attacks but receive a -6 penalty to AC for mêlée attacks.
  
 
[[Stand From Prone|Standing up from prone]] costs 2 [[AP]] and [[Open|Presents an Opening]]
 
[[Stand From Prone|Standing up from prone]] costs 2 [[AP]] and [[Open|Presents an Opening]]
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Moving while prone costs four times as many AP but gives a +2 bonus on [[Stealth]] checks.
  
 
[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Combat]]
 
[[Category: Combat]]
 
[[Category: Character States]]
 
[[Category: Character States]]

Latest revision as of 07:52, 8 June 2010

A Prone character is flat on the ground. They take a -6 penalty on thrown weapons or using a bow. They gain a +6 bonus to AC for ranged attacks but receive a -6 penalty to AC for mêlée attacks.

Standing up from prone costs 2 AP and Presents an Opening

Moving while prone costs four times as many AP but gives a +2 bonus on Stealth checks.