Difference between revisions of "Prone"
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− | A Prone character is flat on the ground. They | + | A Prone character is flat on the ground. They take a -6 penalty on thrown weapons or using a bow. They gain a +6 bonus to AC for ranged attacks but receive a -6 penalty to AC for mêlée attacks. |
[[Stand From Prone|Standing up from prone]] costs 2 [[AP]] and [[Open|Presents an Opening]] | [[Stand From Prone|Standing up from prone]] costs 2 [[AP]] and [[Open|Presents an Opening]] | ||
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+ | Moving while prone costs four times as many AP but gives a +2 bonus on [[Stealth]] checks. | ||
[[Category: Core Rules]] | [[Category: Core Rules]] | ||
[[Category: Combat]] | [[Category: Combat]] | ||
[[Category: Character States]] | [[Category: Character States]] |
Latest revision as of 07:52, 8 June 2010
A Prone character is flat on the ground. They take a -6 penalty on thrown weapons or using a bow. They gain a +6 bonus to AC for ranged attacks but receive a -6 penalty to AC for mêlée attacks.
Standing up from prone costs 2 AP and Presents an Opening
Moving while prone costs four times as many AP but gives a +2 bonus on Stealth checks.