Spear

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Health: 8

Hardness: 8

Craft DC: 15 (Smithing) and 15 (Woodworking)

The spear is the most basic weapon there is. It is about five or six feet long, and normally has a head of iron or steel. Other heads may be made for comparable craft checks, but will take penalties to attack and damage (stone -4). A spear with reach is a Longspear or Pike.

You can attempt Trip attacks with a spear. A touch attack that deals no damage is required. If you are tripped following your own trip attempt, you can drop the spear to avoid being tripped.

If a character wielding a spear is facing an enemy who is charging him, he may spend 1 AP to make the resulting attack of opportunity deal double damage. Either way, a successful attack halts the charge.

A spear of any length may be made without a head, which forgoes the smithing craft check and lowers the price by 2, but it gives a -4 penalty to damage and gives the spear a 5% chance to splinter and become useless on every successful attack. This does provide, however, for easy and quick production, and will often be seen in peasant armies. The same rules apply to the Longspear and Pike.

By switching grips, a spear may be used as a Quarterstaff. Switching and switching back both require 2 AP.