Marksman

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Prerequisites: Point Blank Shot, 6 Agility
Cost: 4 General Upgrade Points

When you are firing at a target within the first range increment of a weapon with which you are proficient, you may spend 2 extra AP on the attack to better line up your shot. If you successfully hit the target you add your Agility to damage instead of Strength. You must be able to clearly see your target for this to work. Targets that are immune to critical hits or Overflow Damage are also immune to this ability.

You cannot combine this with Manyshot.


Normally: Strength is added to damage, either fully or in an amount determined by the weapon in the case of bows.