Sublethal Damage
From Legends of Cphera
Revision as of 16:58, 31 May 2010 by Drizztmainsword (Talk | contribs)
Sublethal damage is a measurement of how much non-lethal damage a character has taken. Sublethal damage can be inflicted through combat attacks, special weapons, fatigue, and others.
Sublethal damage starts at zero and goes up. If at any time a character's sublethal damage is higher than his current HP, that character must make a Fortitude Save (DC: 20 + the difference between the sublethal and HP values) or fall Unconscious.
A character's Sublethal Damage total is reduced by the character's Constitution + Character Level at the end of a night of sleep.