Flesh
From Legends of Cphera
Revision as of 13:01, 7 January 2011 by Noirmachina (Talk | contribs) (Created page with "The fire discipline makes flame appear out of nowhere, leaping dangerously all about. It needs little introduction. == Special Uses == Flesh's most useful and most common appli...")
The fire discipline makes flame appear out of nowhere, leaping dangerously all about. It needs little introduction.
Special Uses
Flesh's most useful and most common application is the healing of damage. Conversely, it can be used to cause similar damage. When used in either of these ways, the caster must touch the target.
Following is a table of DCs for healing or dealing damage as described above.
DC | Healed/Damage |
---|---|
14 | 1d4 |
16 | 1d6 |
22 | 1d8 |
26 | 2d6 |
30 | 2d8 |
34 | 3d6 |
38 | 4d8 |
Flesh may also be used to enhance any of the physical ability scores: Strength, Speed, Agility, or Endurance.
Use in Mixed Spells
No special uses.
Counterspells
None.
Example Spells
Resist; Flesh; DC 18, Gain DR 1/-