Throw
From Legends of Cphera
Revision as of 07:43, 17 September 2010 by Noirmachina (Talk | contribs)
Prerequisites: +4 Combat Ability, Improved Grab, Improved Trip
Cost: 4 General Upgrade Points
An opponent who is successfully tripped is shifted 5 feet in the tripper's direction of choice. For every 5 points that the tripper's check exceeds the defender's, the defender is shifted another 5 feet, to a maximum of 15 feet. The thrown character also takes 1d6 points of falling damage, plus an additional 1d6 for every additional 5 feet.
This applies even if you trip using a weapon, though the weapon must specifically mention that it can be used to make trip attacks.
Normally: A tripped character is simply rendered prone in his hex.