Overflow Damage

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Revision as of 13:26, 22 June 2010 by Noirmachina (Talk)

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The extra damage dealt in an attack caused by the attacker's attack value exceeding the defender's defense value.

By default, this damage is equal to one quarter of the difference between the attack and defense values.

Characters or other targets, such as objects, which are for any reason are immune to Critical Hits are also immune to overflow damage.


The efficiency of Overflow Damage is increased by the Precise Strike, Improved Precise Strike, and Greater Precise Strike feats.