Light Horse
From Legends of Cphera
Revision as of 06:06, 4 September 2010 by Noirmachina (Talk | contribs) (Created page with "'''Large Animal''' '''HD:''' 3d8 '''HP:''' '''Initiative:''' +7 '''Speed:''' 20 feet '''AC:''' 19 (-1 size, +7 dex, +3 natural) '''Attacks:''' Hoof +3 (1d8+8 bludgeoni...")
Large Animal
HD: 3d8
HP:
Initiative: +7
Speed: 20 feet
AC: 19 (-1 size, +7 dex, +3 natural)
Attacks: Hoof +3 (1d8+8 bludgeoning)
Saves: Fort +, Dex +, Will +
STR 8, DEX 7, CON 8, INT 3, WIS 7, CHA 4
The light horse, because it is not trained for combat, takes a -4 to attacks.
Carrying Capacity
Advancement
Most light horses will not see advancement, simply because a life of work on a farm or as a packhorse does not tend to give it enough experience to gain hit dice. If it becomes a Light Warhorse through training or it is used as a warhorse because of great need, it has greatly increased chances of advancement. See the Light Warhorse for advancement.