Athletics
From Legends of Cphera
Revision as of 20:25, 23 May 2010 by Drizztmainsword (Talk | contribs)
Tiered Skill
The Athletics skill covers actions that require large amounts of physical exertion.
Actions Covered
- Jumping
- Swimming
- Climbing
- Riding
- Prolonged Exertion
Specific Uses
Jumping
A jumping action is used concurrently with a move action. Characters must still move the number of feet that they jump through movement actions. The following table of jump distance DCs assumes that the character is getting a 20 foot running start. If this is not the case, the DC goes up by 15.
Action | DC |
---|---|
Lateral Jump | |
- 5 feet | 10 |
- 10 feet | 15 |
- 15 feet | 25 |
- 20 feet | 35 |
- 25 feet | 45 |
- 30 feet | 55 |
Vertical Jump* | |
-1 foot | 8 |
- 2 feet | 12 |
- 3 feet | 18 |
- 4 feet | 24 |
- 5 feet | 30 |
Reduce the fall damage of a downward jump by 10 feet | 15 |
- This is in addition to vertical reach. The average human can reach 8 feet without jumping