Armor Class

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Armor Class (AC) is a numerical representation of how hard a character is to hit with an attack.

In order to land a blow, the attacker's attack roll must be equal to or higher than the defender's Armor Class

Also sometimes called Defense.


Armor Class is determined as:

AC: 10 + Dexterity + BDB + Facing + Armor Bonus + Shield Bonus (sometimes) + Miscellaneous Bonus