Difference between revisions of "Survival"

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For every 5 points that a character exceeds the DC, the time is cut by a quarter.
 
For every 5 points that a character exceeds the DC, the time is cut by a quarter.
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{| border = "1"
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|+ '''Find/Create Potable Water'''
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! Location !! DC
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|-
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| Forest || 15
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| Plains/Grassland || 20
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| Scrub Desert || 25
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|-
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| Sandy Desert || 30
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|-
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| At Sea || 35
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|-
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| Recently Rained || -10
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|}
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Obviously some conditions, such as a large freshwater river or the presence of snow will make this unnecessary.
  
 
== Navigation ==
 
== Navigation ==

Revision as of 19:33, 1 June 2010

Tiered Action — Wisdom

The Survival skill allows characters to operate and survive in the wilderness.

Specific Uses

Sustenance

Starting a Fire
Action DC
Start a fire 15
Dry wood readily available -2
Rained recently +2
Currently raining +4
Torrential rain +6
No proper tools +4

This action is used to gather food and supplies and find shelter.

Action DC Time Taken
Collect food for 1 character for a day 15 2 hours
- For 2 characters 18 2.5 hours
- For 3 characters 20 3 hours
- For 4 characters 25 3.5 hours
Create shelter from mild elements (light rain) 15 1 hour
- light elements (abnormal temperatures) 18 1.5 hours
- medium elements (rain) 25 2.5 hours
- heavy elements (torrential rain, blizzard) 30 3.5 hours

For every 5 points that a character exceeds the DC, the time is cut by a quarter.

Find/Create Potable Water
Location DC
Forest 15
Plains/Grassland 20
Scrub Desert 25
Sandy Desert 30
At Sea 35
Recently Rained -10

Obviously some conditions, such as a large freshwater river or the presence of snow will make this unnecessary.

Navigation

DC Mods
Situation DC mod
Dense terrain (jungle) + 5
Rough terrain (mountains) + 5

This action is used to move through wilderness.

If a character's check to determine direction of travel fail by more than 5, the character selects the wrong direction and becomes lost. Every hour, the character may make a DC 25 survival check to realize that he is lost, allowing him to reassess his direction

Action DC
Determine Direction of travel 20
Move at 1/4 Overland Speed 15
- 1/2 overland speed 20
- 3/4 overland speed 25
- full overland speed 30

Tracking

Skill Tiers

This skill starts out at tier zero. The upgrade cost of skill tiers is (4 + (current tier x 2)).

Tier One

Tier Two

Tier Three