Difference between revisions of "Shift"
(Created page with ''''AC Cost: 4''' The Shift action allows a character to Category: Core Rules Category: Combat Category: Actions') |
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'''[[AC|AC Cost:]] 4''' | '''[[AC|AC Cost:]] 4''' | ||
− | The Shift action allows a character to | + | The Shift action allows a character to forcibly move an opponent around on the battlefield. |
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+ | If the character has grabbed the targeted opponent, all that is needed is to make opposed Strength checks. If the instigating character wins, the defender is moved 5 feet plus an additional 5 feet for every five points the instigating character's Strength check exceeds that of the defending character's. | ||
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+ | The movement can be in any direction. The instigating character can move up to his movement speed if he wishes to move with the defender. | ||
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+ | If the defender hasn't been grabbed by the instigating character, the instigating character must first make an unarmed [[Touch Attack]] against the defender, which [[Open|Presents an Opening]]. Additionally, the defender may only be shifted away from the instigating character. | ||
[[Category: Core Rules]] | [[Category: Core Rules]] | ||
[[Category: Combat]] | [[Category: Combat]] | ||
[[Category: Actions]] | [[Category: Actions]] |
Latest revision as of 15:46, 29 May 2010
AC Cost: 4
The Shift action allows a character to forcibly move an opponent around on the battlefield.
If the character has grabbed the targeted opponent, all that is needed is to make opposed Strength checks. If the instigating character wins, the defender is moved 5 feet plus an additional 5 feet for every five points the instigating character's Strength check exceeds that of the defending character's.
The movement can be in any direction. The instigating character can move up to his movement speed if he wishes to move with the defender.
If the defender hasn't been grabbed by the instigating character, the instigating character must first make an unarmed Touch Attack against the defender, which Presents an Opening. Additionally, the defender may only be shifted away from the instigating character.