Difference between revisions of "Craft"
From Legends of Cphera
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The Craft skill is used to manufacture items. Each type of item manufacturing requires a different subskill (see below), but the mechanics of creating objects are as follows: | The Craft skill is used to manufacture items. Each type of item manufacturing requires a different subskill (see below), but the mechanics of creating objects are as follows: | ||
− | #Find the base price of the item in [[uV]] | + | # Find the base price of the item in [[uV]] |
+ | # In order to make a function item, a character must work for a number of full days equal to the item's price in [[uV]] | ||
+ | # For every day of work, the character makes a Craft check of the item's [[DC]]. | ||
+ | #* If the check succeeds, the character has gained a day of work | ||
+ | #* For every 5 points the check is over the DC, the character gains a half day of work | ||
+ | #* If the check fails by 10 or more, the work is ruined and the character must start over | ||
+ | |||
+ | When making [[Masterwork]] items, for every additional 50% of time is spent creating an item, the crafter can improve the quality of the item by one unit, as per the rules found [[Masterwork|here]]. | ||
= Devisions of Craft = | = Devisions of Craft = |
Revision as of 19:47, 31 May 2010
Specialized Skill
The Craft skill is used to manufacture items. Each type of item manufacturing requires a different subskill (see below), but the mechanics of creating objects are as follows:
- Find the base price of the item in uV
- In order to make a function item, a character must work for a number of full days equal to the item's price in uV
- For every day of work, the character makes a Craft check of the item's DC.
- If the check succeeds, the character has gained a day of work
- For every 5 points the check is over the DC, the character gains a half day of work
- If the check fails by 10 or more, the work is ruined and the character must start over
When making Masterwork items, for every additional 50% of time is spent creating an item, the crafter can improve the quality of the item by one unit, as per the rules found here.
Devisions of Craft
Devision | Example Items |
---|---|
Alchemy | |
Bowmaking | |
Calligraphy | Elaborate script |
Carpentry | Wooden buildings and structures |
Composition | Drawings, paintings, artistic designs |
Fletching | Arrows |
Forgery | Fake insignias, fake legal documents |
Gemcutting | Cutting precious stones for jewelry |
Glassworking | Stained glass, blown glass |
Machining * | Metal gears and machined metal parts |
Smithing | Swords, Crossbows, Armor |
Stonework | Stone statues and carvings |
Trapmaking | |
Woodworking | Wooden spoons, sculptures, furniture |
* - Only used in Era IV