Difference between revisions of "Improved Precise Strike"

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{{Feat
+
<noinclude>{{Feat
 
|+10 [[Combat Ability]], [[Precise Strike]]
 
|+10 [[Combat Ability]], [[Precise Strike]]
|6|When a character with the Improved Precise Strike feat makes an attack against his opponent, [[Overflow Damage]] is determined by 3/4 the difference between his attack value and his opponent's defense. Overflow damage is calculated even if the defender retains his Agility to his defense.
+
|6|When you make an attack against your opponent, [[Overflow Damage]] is determined by 3/4 the difference between your attack value and your opponent's defense. Overflow damage is calculated even if the defender retains his Agility to his defense.
 
|[[Overflow Damage]] is determined by 1/4 of the difference between attack and defense.}}
 
|[[Overflow Damage]] is determined by 1/4 of the difference between attack and defense.}}
  
 
[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Feats]]
 
[[Category: Feats]]
 +
</noinclude>
 +
<includeonly>{{Feat(Table) | <small>— [[Improved Precise Strike]] </small>| 6 | +10 [[CA]], [[Precise Strike]] | Increases [[Overflow Damage]] to 3/4 of the difference, always cause overflow damage}}</includeonly>

Latest revision as of 18:14, 10 May 2011

Prerequisites: +10 Combat Ability, Precise Strike
Cost: 6 General Upgrade Points

When you make an attack against your opponent, Overflow Damage is determined by 3/4 the difference between your attack value and your opponent's defense. Overflow damage is calculated even if the defender retains his Agility to his defense.


Normally: Overflow Damage is determined by 1/4 of the difference between attack and defense.