Difference between revisions of "Take Down"
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{{Feat | {{Feat | ||
|+4 [[Combat Ability]], [[Improved Grab]], [[Improved Trip]], [[Improved Grapple]] | |+4 [[Combat Ability]], [[Improved Grab]], [[Improved Trip]], [[Improved Grapple]] | ||
− | |2|If | + | |2|If a tripper beats the defender's check by 5 or more, the tripper can choose to automatically pin the defender, as per the [[Grapple]] rules.}} |
[[Category: Core Rules]] | [[Category: Core Rules]] | ||
[[Category: Feats]] | [[Category: Feats]] |
Revision as of 09:12, 28 April 2011
Prerequisites: +4 Combat Ability, Improved Grab, Improved Trip, Improved Grapple
Cost: 2 General Upgrade Points
If a tripper beats the defender's check by 5 or more, the tripper can choose to automatically pin the defender, as per the Grapple rules.
Normally: You cannot do this.