Difference between revisions of "Charge"

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(Created page with ''''AP Cost: 6''' The Charge action involves the combination of movement and attack. When Charging, a character moves in a straight line for 20 feet toward an opponent an…')
 
 
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When Charging, a character moves in a straight line for 20 feet toward an opponent and then makes an attack with a +2 attack bonus and +2 damage. However, until the start of the character's next turn, he takes a -2 defense penalty due to having to rebalance himself.
 
When Charging, a character moves in a straight line for 20 feet toward an opponent and then makes an attack with a +2 attack bonus and +2 damage. However, until the start of the character's next turn, he takes a -2 defense penalty due to having to rebalance himself.
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The [[AP]] cost of this is affected by [[Armor Penalty]].
  
 
[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Combat]]
 
[[Category: Combat]]
 
[[Category: Actions]]
 
[[Category: Actions]]

Latest revision as of 09:53, 1 October 2010

AP Cost: 6

The Charge action involves the combination of movement and attack.

When Charging, a character moves in a straight line for 20 feet toward an opponent and then makes an attack with a +2 attack bonus and +2 damage. However, until the start of the character's next turn, he takes a -2 defense penalty due to having to rebalance himself.

The AP cost of this is affected by Armor Penalty.