Difference between revisions of "Pilum"

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The Pilum (plural pila) is a special type of heavy [[Javelin]], with a special metal head.
 
The Pilum (plural pila) is a special type of heavy [[Javelin]], with a special metal head.
  
When wounded by a thrown pilum, a character must make a reflex save (DC 20) or have it twist and be stuck in him. This imposes a -2 [[Armor Penalty]] and deals 1 damage for every AP spent until a DC 25 or better heal check is performed to remove it.
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When wounded by a thrown pilum, a character must make a reflex save (DC 20) or have it twist and be stuck in him. This imposes a -2 [[Armor Penalty]] and deals 1 damage for every AP spent until a DC 25 or better [[Heal|Heal (First Aid)]] check is performed to remove it.
  
A pilum that is blocked by a shield check deals damage to the shield, unlike normal ranged weapons. 1/2 damage is done. If this destroys the shield, the other half of the damage is done to the player.
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A pilum that is blocked by a shield check deals damage to the shield, unlike normal ranged weapons. 1/2 damage is done. If this destroys the shield, the other half of the damage is done to the character.
  
 
Unlike a normal [[Javelin]], the pilum can be used as normal in melee, though only if thrown is there any danger of having it be stuck (as above).
 
Unlike a normal [[Javelin]], the pilum can be used as normal in melee, though only if thrown is there any danger of having it be stuck (as above).

Revision as of 13:33, 15 September 2010

Health: 8

Hardness: 10

Craft DC: 28 (Smithing) and 18 (Woodworking)

The Pilum (plural pila) is a special type of heavy Javelin, with a special metal head.

When wounded by a thrown pilum, a character must make a reflex save (DC 20) or have it twist and be stuck in him. This imposes a -2 Armor Penalty and deals 1 damage for every AP spent until a DC 25 or better Heal (First Aid) check is performed to remove it.

A pilum that is blocked by a shield check deals damage to the shield, unlike normal ranged weapons. 1/2 damage is done. If this destroys the shield, the other half of the damage is done to the character.

Unlike a normal Javelin, the pilum can be used as normal in melee, though only if thrown is there any danger of having it be stuck (as above).

Unlike most thrown weapons, the pilum is always ruined when thrown and cannot be retreived.