Difference between revisions of "Hampering Strike"

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{{Feat
 
{{Feat
 
|+10 [[Combat Ability]], [[Bleeding Strike]], [[Precise Strike]], [[Improved Precise Strike]]
 
|+10 [[Combat Ability]], [[Bleeding Strike]], [[Precise Strike]], [[Improved Precise Strike]]
|4|When a character with the Hampering Strike feat deals Overflow Damage in combat, he may choose to sacrifice 5 points of that damage and either reduce his target's speed by 5 feet or cause him to take a -4 penalty to attacks.
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|4|When a character with the Hampering Strike feat deals Overflow Damage in combat, he may choose to sacrifice 5 points of that damage and either reduce his target's speed by 5 feet or cause him to take a -4 penalty to attacks. You cannot reduce speed more than 5 feet or attacks by more than -4 with this feat.
  
 
A target hurt in this way retains the penalties until he is fully healed.
 
A target hurt in this way retains the penalties until he is fully healed.

Revision as of 13:48, 8 September 2010

Prerequisites: +10 Combat Ability, Bleeding Strike, Precise Strike, Improved Precise Strike
Cost: 4 General Upgrade Points

When a character with the Hampering Strike feat deals Overflow Damage in combat, he may choose to sacrifice 5 points of that damage and either reduce his target's speed by 5 feet or cause him to take a -4 penalty to attacks. You cannot reduce speed more than 5 feet or attacks by more than -4 with this feat.

A target hurt in this way retains the penalties until he is fully healed.


Normally: A character cannot do this.