Difference between revisions of "Specialist"
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Noirmachina (Talk | contribs) (Created page with "The Specialist will tend to be second level, and will have a family modifier of 3 in Craft, Heal, Knowledge, Negotiate, Profession, or Rig, along with appropriate specializations...") |
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− | The Specialist will tend to be second level, and will have a family modifier of 3 in Craft, Heal, Knowledge, Negotiate, Profession, or Rig, along with appropriate specializations. | + | The Specialist will tend to be second level, and will have a family modifier of 3 in [[Craft]], [[Heal]], [[Knowledge]], [[Negotiate]], [[Profession]], or [[Rig]], along with appropriate specializations. |
Specialists may not be available in all areas, and not all areas will have specialists of every type. | Specialists may not be available in all areas, and not all areas will have specialists of every type. |
Revision as of 20:59, 30 August 2010
The Specialist will tend to be second level, and will have a family modifier of 3 in Craft, Heal, Knowledge, Negotiate, Profession, or Rig, along with appropriate specializations.
Specialists may not be available in all areas, and not all areas will have specialists of every type.