After moving at least 15 feet in a round, the Scout's Mêlée attacks and Ranged attacks within 30 feet deal an extra 1d6 points of damage. This stacks with Skirmish's +1d6 at 10 feet. This effect only applies if the Scout is wearing light or no armor. | After moving at least 15 feet in a round, the Scout's Mêlée attacks and Ranged attacks within 30 feet deal an extra 1d6 points of damage. This stacks with Skirmish's +1d6 at 10 feet. This effect only applies if the Scout is wearing light or no armor. |