Difference between revisions of "Survival"
From Legends of Cphera
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= Specific Uses = | = Specific Uses = | ||
== Sustenance == | == Sustenance == | ||
+ | {| border = "1" style = "float: right;" | ||
+ | |+ '''Starting a Fire''' | ||
+ | ! Action !! DC | ||
+ | |- | ||
+ | | Start a fire || 15 | ||
+ | |- | ||
+ | | Dry wood readily available || -2 | ||
+ | |- | ||
+ | | Rained recently || +2 | ||
+ | |- | ||
+ | | Currently raining || +4 | ||
+ | |- | ||
+ | | Torrential rain || +6 | ||
+ | |- | ||
+ | | No proper tools || +4 | ||
+ | |} | ||
+ | This action is used to gather food and supplies and find shelter. | ||
+ | |||
+ | {| border = "1" | ||
+ | ! Action !! DC !! Time Taken | ||
+ | |- | ||
+ | | Collect food for 1 character for a day || 15 || 2 hours | ||
+ | |- | ||
+ | | - For 2 characters || 18 || 2.5 hours | ||
+ | |- | ||
+ | | - For 3 characters || 20 || 3 hours | ||
+ | |- | ||
+ | | - For 4 characters || 25 || 3.5 hours | ||
+ | |- | ||
+ | | Create shelter from mild elements (light rain) || 15 || 1 hour | ||
+ | |- | ||
+ | | - light elements (abnormal temperatures) || 18 || 1.5 hours | ||
+ | |- | ||
+ | | - medium elements (rain) || 25 || 2.5 hours | ||
+ | |- | ||
+ | | - heavy elements (torrential rain, blizzard) || 30 || 3.5 hours | ||
+ | |} | ||
+ | |||
== Navigation == | == Navigation == | ||
== Tracking == | == Tracking == |
Revision as of 19:11, 1 June 2010
Tiered Action — Wisdom
The Survival skill allows characters to operate and survive in the wilderness.
Contents
Specific Uses
Sustenance
Action | DC |
---|---|
Start a fire | 15 |
Dry wood readily available | -2 |
Rained recently | +2 |
Currently raining | +4 |
Torrential rain | +6 |
No proper tools | +4 |
This action is used to gather food and supplies and find shelter.
Action | DC | Time Taken |
---|---|---|
Collect food for 1 character for a day | 15 | 2 hours |
- For 2 characters | 18 | 2.5 hours |
- For 3 characters | 20 | 3 hours |
- For 4 characters | 25 | 3.5 hours |
Create shelter from mild elements (light rain) | 15 | 1 hour |
- light elements (abnormal temperatures) | 18 | 1.5 hours |
- medium elements (rain) | 25 | 2.5 hours |
- heavy elements (torrential rain, blizzard) | 30 | 3.5 hours |
Tracking
Skill Tiers
This skill starts out at tier zero. The upgrade cost of skill tiers is (4 + (current tier x 2)).