Difference between revisions of "Disguise"

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(Change Appearance)
(Specific Uses)
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Any Disguise checks made to change a character's appearance without having suitable materials receives a -5 penalty and takes twice as long.
 
Any Disguise checks made to change a character's appearance without having suitable materials receives a -5 penalty and takes twice as long.
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== Impersonate ==
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This action allows characters to impersonate a specific individual. It covers an individual's voice, affectations, and behavior. The check is made whenever the character interacts with a suspicious individual. If a suspicious person fails the disguised character's Change Appearance check by 5 or more, he takes a -5 penalty to his Awareness check for interacting with the disguised character.
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The disguised character is subject to the following roll modifiers
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{| border = "1"
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! Situation !! Check mod
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|-
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| Playing a made-up person !! +5
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|-
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| Impersonating a person of a different culture || -5
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|-
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| Impersonating a person of a different age || -2
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|}
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== Blend ==
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This action allows characters to disappear into crowds of people even while being observed. This action cannot be used when there is no crowd to disappear into.
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If a character's physical disguise hasn't been compromised and isn't unique to the area (such as a guard's uniform or priest robes), the disguised character gains a +5 bonus to this check.
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{| border = "1"
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! Situation !! Check Mod
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|-
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| Dense crowd || +5
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|-
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| Sparse crowd || -5
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|-
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| Character is in different culture || -2
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|-
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| Character is wearing flashy clothing || -5
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|-
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|}
  
 
= Skill Tiers =
 
= Skill Tiers =

Revision as of 14:45, 1 June 2010

Awareness Bonus for Familiarity

Tiered Skill — Charisma

Disguise allows characters to cover their features, blend into a crowd, and impersonate individuals. A disguise check is always used verses an opponent's Awareness check.

Specific Uses

Change Appearance

This action allows characters to change or distort their facial features, or even change their weight and height, as part of a disguise.

The roll for this part of a Disguise is done when the disguise is created and cannot be rerolled without starting from scratch. The time it takes to create and don a disguise is determined by the sum of the time taken for each change.

Change Roll modifier Example Time Taken
Minor facial feature –– A fake mustache 30 seconds
Major facial feature -2 Change shape of one's nose 5 minutes
Major physical feature -4 Change color of one's skin 10 minutes
Minor physical feature -2 Increase weight by 10% 5 minutes

Any Disguise checks made to change a character's appearance without having suitable materials receives a -5 penalty and takes twice as long.

Impersonate

This action allows characters to impersonate a specific individual. It covers an individual's voice, affectations, and behavior. The check is made whenever the character interacts with a suspicious individual. If a suspicious person fails the disguised character's Change Appearance check by 5 or more, he takes a -5 penalty to his Awareness check for interacting with the disguised character.

The disguised character is subject to the following roll modifiers

Situation Check mod
Playing a made-up person !! +5
Impersonating a person of a different culture -5
Impersonating a person of a different age -2

Blend

This action allows characters to disappear into crowds of people even while being observed. This action cannot be used when there is no crowd to disappear into.

If a character's physical disguise hasn't been compromised and isn't unique to the area (such as a guard's uniform or priest robes), the disguised character gains a +5 bonus to this check.

Situation Check Mod
Dense crowd +5
Sparse crowd -5
Character is in different culture -2
Character is wearing flashy clothing -5

Skill Tiers

This skill starts out at tier zero. The upgrade cost of skill tiers is (4 + (current tier x 2)).

Tier One

Tier Two

Tier Three