Difference between revisions of "Roa Muinnin"

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(Created page with " {| style = "float: right;" | __TOC__ |} = Appearance = - = Society / Government = - == Children and Family == == Role of Women == - == Law and Punishment == == War...")
 
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== [[Craft]] ==
 
== [[Craft]] ==
  
Societies differ in what technologies they have developed. Here is listed the normal maximum for skilled craftsmen in this society - a character coming from such a society would have no higher a modifier than this (modifier being both the family modifier plus the specialization in that division of craft).
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Societies differ in what technologies they have developed. Here is listed the normal maximum for skilled craftsmen in this society - a character coming from such a society would have no higher a modifier than this (modifier being the specialization in that division of craft).
  
 
Items whose craft DC is more than the given number +20 will be rare, potentially costing twice as much as normal, and those whose DC is the given number +25 or higher cannot be attained. This rule may be broken in trading hubs, where items have been shipped in that are not domestically produced.
 
Items whose craft DC is more than the given number +20 will be rare, potentially costing twice as much as normal, and those whose DC is the given number +25 or higher cannot be attained. This rule may be broken in trading hubs, where items have been shipped in that are not domestically produced.

Revision as of 14:23, 5 June 2011


Appearance

-

Society / Government

-

Children and Family

Role of Women

-

Law and Punishment

Warfare

Religion

-

Economy / Money

Skills

Craft

Societies differ in what technologies they have developed. Here is listed the normal maximum for skilled craftsmen in this society - a character coming from such a society would have no higher a modifier than this (modifier being the specialization in that division of craft).

Items whose craft DC is more than the given number +20 will be rare, potentially costing twice as much as normal, and those whose DC is the given number +25 or higher cannot be attained. This rule may be broken in trading hubs, where items have been shipped in that are not domestically produced.

A zero here means that this society has no knowledge of this type of craft.

Division Societal Maximum
Alchemy  ?
Bowmaking  ?
Calligraphy  ?
Carpentry  ?
Casting  ?
Composition  ?
Fletching  ?
Forgery  ?
Gemcutting  ?
Glassworking  ?
Leatherworking  ?
Machining  ?
Pottery  ?
Sailmaking  ?
Smithing  ?
Stonework  ?
Tailoring  ?
Trapmaking  ?
Weaving  ?
Woodworking  ?

Heal

-


Division Societal Maximum
First Aid  ?
Long-Term Care  ?
Surgery  ?

Profession

Common divisions of Profession are:

-

Knowledge

Common divisions of Knowledge are:

-

Perform

-

Common divisions of Perform are:

-

Other

-

Magic

-

History