Difference between revisions of "Srazhedy"

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The Srazhedy are an agrarian culture of isolated farms and plantations, spread out across the north. They are a proud and warlike people, uncommonly devout, and most dangerous.
 
The Srazhedy are an agrarian culture of isolated farms and plantations, spread out across the north. They are a proud and warlike people, uncommonly devout, and most dangerous.
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{| style = "float: right;"
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| __TOC__
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|}
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= Appearance =
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-
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= Society / Government = 
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-
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== Children and Family ==
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== Role of Women ==
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-
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== Law and Punishment ==
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== Warfare ==
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= Religion =
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-
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= Economy / Money =
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= [[Skills]] =
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== [[Craft]] ==
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Societies differ in what technologies they have developed. Here is listed the normal maximum for skilled craftsmen in this society - a character coming form such a society would have no higher a modifier than this.
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Items whose craft DC is more than the given number +20 will be rare, potentially costing twice as much as normal, and those whose DC is the given number +25 or higher cannot be attained. This rule may be broken in trading hubs, where items have been shipped in that are not domestically produced.
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A zero here means that this society has no knowledge of this type of craft.
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{| border = "1"
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! Division !! Societal Maximum
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|-
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| Alchemy || ?
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|-
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| Bowmaking || ?
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|-
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| Calligraphy || ?
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|-
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| Carpentry || ?
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|-
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| Casting || ?
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|-
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| Composition || ?
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|-
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| Fletching || ?
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|-
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| Forgery || ?
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|-
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| Gemcutting || ?
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|-
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| Glassworking || ?
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|-
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| Leatherworking || ?
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|-
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| Machining || ?
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|-
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| Pottery || ?
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|-
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| Sailmaking || ?
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|-
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| Smithing || ?
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|-
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| Stonework || ?
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|-
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| Tailoring || ?
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|-
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| Trapmaking || ?
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|-
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| Weaving || ?
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|-
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| Woodworking || ?
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|}
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== [[Heal]] ==
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-
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{| border = "1"
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! Division !! Societal Maximum
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|-
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| First Aid || ?
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|-
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| Long-Term Care || ?
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|-
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| Surgery || ?
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|}
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== [[Profession]] ==
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Common divisions of Profession are:
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-
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== [[Knowledge]] ==
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Common divisions of Knowledge are:
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-
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== [[Perform]] ==
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-
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Common divisions of Perform are:
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-
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== Other ==
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-
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= [[Magic Overview|Magic]] =
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-
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= History =

Revision as of 11:33, 5 June 2011

The Srazhedy are an agrarian culture of isolated farms and plantations, spread out across the north. They are a proud and warlike people, uncommonly devout, and most dangerous.


Appearance

-

Society / Government

-

Children and Family

Role of Women

-

Law and Punishment

Warfare

Religion

-

Economy / Money

Skills

Craft

Societies differ in what technologies they have developed. Here is listed the normal maximum for skilled craftsmen in this society - a character coming form such a society would have no higher a modifier than this.

Items whose craft DC is more than the given number +20 will be rare, potentially costing twice as much as normal, and those whose DC is the given number +25 or higher cannot be attained. This rule may be broken in trading hubs, where items have been shipped in that are not domestically produced.

A zero here means that this society has no knowledge of this type of craft.

Division Societal Maximum
Alchemy  ?
Bowmaking  ?
Calligraphy  ?
Carpentry  ?
Casting  ?
Composition  ?
Fletching  ?
Forgery  ?
Gemcutting  ?
Glassworking  ?
Leatherworking  ?
Machining  ?
Pottery  ?
Sailmaking  ?
Smithing  ?
Stonework  ?
Tailoring  ?
Trapmaking  ?
Weaving  ?
Woodworking  ?

Heal

-


Division Societal Maximum
First Aid  ?
Long-Term Care  ?
Surgery  ?

Profession

Common divisions of Profession are:

-

Knowledge

Common divisions of Knowledge are:

-

Perform

-

Common divisions of Perform are:

-

Other

-

Magic

-

History