Difference between revisions of "Freedom of Motion"
From Legends of Cphera
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− | {{Feat | + | <noinclude>{{Feat |
|10 Speed, Speed as a Primary Ability, [[Improved Initiative]], [[Combat Reflexes]] | |10 Speed, Speed as a Primary Ability, [[Improved Initiative]], [[Combat Reflexes]] | ||
|10|A character no longer has a turn in combat. Instead, he can act at any time during the combat turns of combatants with a lower [[Initiative]] roll than his own. In the case of simultaneous [[Move Action]]s, the two characters move one AP at a time. | |10|A character no longer has a turn in combat. Instead, he can act at any time during the combat turns of combatants with a lower [[Initiative]] roll than his own. In the case of simultaneous [[Move Action]]s, the two characters move one AP at a time. | ||
The character spends [[AP]] at the normal rates for actions made on one's turn. Additionally, the character is still rendered [[Open]] normally.}} | The character spends [[AP]] at the normal rates for actions made on one's turn. Additionally, the character is still rendered [[Open]] normally.}} | ||
+ | </noinclude> | ||
+ | <includeonly>{{Feat(Table) | [[Freedom of Motion]] | 10 | 10 Speed (Primary Ability), [[Improved Initiative]], [[Combat Reflexes]] | Act at any time during other characters' turns}}</includeonly> |
Revision as of 13:12, 14 May 2011
Prerequisites: 10 Speed, Speed as a Primary Ability, Improved Initiative, Combat Reflexes
Cost: 10 General Upgrade Points
A character no longer has a turn in combat. Instead, he can act at any time during the combat turns of combatants with a lower Initiative roll than his own. In the case of simultaneous Move Actions, the two characters move one AP at a time.
The character spends AP at the normal rates for actions made on one's turn. Additionally, the character is still rendered Open normally.
Normally: You cannot do this.