Difference between revisions of "Fatigued"
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Noirmachina (Talk | contribs) (Created page with "Characters who are fatigued have Move Actions cost twice what they normally would, cannot Charge, and has a -1 to both Strength and Dexterity. Doing anything ...") |
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− | Characters who are fatigued have [[Move Action|Move Actions]] cost twice what they normally would, cannot [[Charge]], and | + | Characters who are fatigued have [[Move Action|Move Actions]] cost twice what they normally would, cannot [[Charge]], and have a -1 to both Strength and Dexterity. Doing anything while fatigued that would normally cause the character to become fatigued causes the character to become [[Exhausted]]. |
After 8 hours of complete rest, characters are no longer exhausted. | After 8 hours of complete rest, characters are no longer exhausted. |
Revision as of 09:59, 15 September 2010
Characters who are fatigued have Move Actions cost twice what they normally would, cannot Charge, and have a -1 to both Strength and Dexterity. Doing anything while fatigued that would normally cause the character to become fatigued causes the character to become Exhausted.
After 8 hours of complete rest, characters are no longer exhausted.