Difference between revisions of "Improvised Weapons"
(Created page with 'Anything that one attempts to use as a weapon that was not designed or intended to be used as weapon is an improvised weapon. All characters are nonproficient in improvised weap…') |
|||
Line 6: | Line 6: | ||
Improvised weapons can never be [[Weapon Finesse|finessed]]. | Improvised weapons can never be [[Weapon Finesse|finessed]]. | ||
+ | |||
+ | [[Category: Core Rules]] | ||
+ | [[Category: Equipment]] |
Revision as of 20:21, 22 June 2010
Anything that one attempts to use as a weapon that was not designed or intended to be used as weapon is an improvised weapon.
All characters are nonproficient in improvised weapons and thus take a -4 to both attack and damage. Unless otherwise noted improvised weapons which are thrown have a range increment of 5 feet.
Feats (or abilities) that modify the properties of a weapon do not apply to improvised weapons, but feats which modify the character's skill still do. For example, Far Shot (Increasing the range increment) does not apply, while Point Blank Shot or Precise Strike, which modify how the character deals with range or precision, do. Feats or abilities which apply to a specific weapon or type of weapon (such as Weapon Focus) also do not apply.
Improvised weapons can never be finessed.