Difference between revisions of "Improved Precise Strike"

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{{Feat
 
{{Feat
 
|+10 [[Combat Ability]], [[Precise Strike]]
 
|+10 [[Combat Ability]], [[Precise Strike]]
|6|When a character with the Improved Precise Strike feat makes an attack against his opponent, [[Overflow Damage]] is determined by 3/4 the difference between his attack value and his opponent's defense.
+
|6|When a character with the Improved Precise Strike feat makes an attack against his opponent, [[Overflow Damage]] is determined by 3/4 the difference between his attack value and his opponent's defense. Overflow damage is calculated even if the defender retains his Agility to his defense.
 
|[[Overflow Damage]] is determined by 1/4 of the difference between attack and defense.}}
 
|[[Overflow Damage]] is determined by 1/4 of the difference between attack and defense.}}
  
 
[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Feats]]
 
[[Category: Feats]]

Revision as of 07:54, 17 February 2011

Prerequisites: +10 Combat Ability, Precise Strike
Cost: 6 General Upgrade Points

When a character with the Improved Precise Strike feat makes an attack against his opponent, Overflow Damage is determined by 3/4 the difference between his attack value and his opponent's defense. Overflow damage is calculated even if the defender retains his Agility to his defense.


Normally: Overflow Damage is determined by 1/4 of the difference between attack and defense.