Difference between revisions of "5-foot Shift"

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(Created page with ''''AP Cost: Free or 1''' The 5-foot shift action allows a character to move one hex in any direction without Presenting an Opening. There are a few sp…')
 
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The 5-foot shift action allows a character to move one hex in any direction without [[Open|Presenting an Opening]]. There are a few special rules concerning the action, however:
 
The 5-foot shift action allows a character to move one hex in any direction without [[Open|Presenting an Opening]]. There are a few special rules concerning the action, however:
*When in a Mêlée Cluster, a character shifting around an opponent gives the opponent an opportunity to shift around that character.
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*When in a Mêlée Cluster (two or more characters fighting in mêlée), a character shifting around an opponent gives the opponent an opportunity to shift around that character.
 
*Shifting away from a mêlée cluster offers no such opportunity.
 
*Shifting away from a mêlée cluster offers no such opportunity.
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*While it is free on your turn, you may only perform this a maximum of once per round.
  
 
The action is free on a character's turn, or it costs [[Action Points|1 AP]] as an off-turn action.
 
The action is free on a character's turn, or it costs [[Action Points|1 AP]] as an off-turn action.

Latest revision as of 11:57, 1 October 2010

AP Cost: Free or 1

The 5-foot shift action allows a character to move one hex in any direction without Presenting an Opening. There are a few special rules concerning the action, however:

  • When in a Mêlée Cluster (two or more characters fighting in mêlée), a character shifting around an opponent gives the opponent an opportunity to shift around that character.
  • Shifting away from a mêlée cluster offers no such opportunity.
  • While it is free on your turn, you may only perform this a maximum of once per round.

The action is free on a character's turn, or it costs 1 AP as an off-turn action.