Difference between revisions of "Improved Second Skin"
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{{Feat | {{Feat | ||
− | |Str 6, +6 CA | + | |Str 6, +6 CA, [[Second Skin]] |
|4|You can ignore the first four points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase by 3 AP to a total of 4 AP. With this feat the first four points of penalty are ignored, reducing the AP cost by 2. | |4|You can ignore the first four points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase by 3 AP to a total of 4 AP. With this feat the first four points of penalty are ignored, reducing the AP cost by 2. | ||
| Movement costs increase by 1 AP for every 2 points of Armor Penalty. This includes actions such as standing from prone and hunkering down behind a shield.}} | | Movement costs increase by 1 AP for every 2 points of Armor Penalty. This includes actions such as standing from prone and hunkering down behind a shield.}} |
Latest revision as of 09:46, 13 August 2011
Prerequisites: Str 6, +6 CA, Second Skin
Cost: 4 General Upgrade Points
You can ignore the first four points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase by 3 AP to a total of 4 AP. With this feat the first four points of penalty are ignored, reducing the AP cost by 2.
Normally: Movement costs increase by 1 AP for every 2 points of Armor Penalty. This includes actions such as standing from prone and hunkering down behind a shield.