Difference between revisions of "Awareness"
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+ | {{Skill List}} | ||
+ | '''General Skill — Intuition and Intellect''' | ||
+ | |||
+ | Awareness covers characters' ability to perceive and keep track of their surroundings. Uses of Awareness include noticing details through a quick glance, listening to one's surroundings, and methodically searching an area. | ||
+ | |||
+ | '''Actions Covered''' | ||
+ | *Spot | ||
+ | *Listen | ||
+ | *Search | ||
+ | |||
+ | = Specific Uses = | ||
+ | == Spot == | ||
+ | '''Intuition''' | ||
+ | Spot is the natural counter to the [[Stealth]] skill's [[Stealth#Hide|Hide]] action. If a character's Awareness(Spot) check is over the hider's Stealth(hide) check, the spotter sees the hider. | ||
+ | |||
+ | The use of Spot is a free action. | ||
+ | |||
+ | Characters not actively using spot (IE: A person not actively watching a room or a guard post) receives a -5 penalty to their check. | ||
+ | |||
+ | == Listen == | ||
+ | '''Intuition''' | ||
+ | Listen is the natural counter to the [[Stealth]] skill's [[Stealth#Move Silently|Move Silently]] action. If a character's Awareness(Listen) check is over the Stealth(Move Silently) check of the character that is trying to sneak, the listener hears the sneaking character. | ||
+ | |||
+ | The use of Listen is a free action. | ||
+ | |||
+ | Characters not actively listening receive a -5 penalty to their check. | ||
+ | |||
+ | == Search == | ||
+ | '''Intellect''' | ||
+ | The Search action cannot be performed in combat. In general, it takes five minutes per 5-foot hex to thoroughly search the area. | ||
+ | |||
+ | {| border = "1" | ||
+ | ! Action | ||
+ | ! DC | ||
+ | ! Time taken | ||
+ | |- | ||
+ | | Item is in plain view | ||
+ | | 10 | ||
+ | | Time is halved | ||
+ | |- | ||
+ | | Item is stored in a chest or similar container | ||
+ | | 15 | ||
+ | | Normal time | ||
+ | |- | ||
+ | | Item is hidden (under a bed, slipped in between books) | ||
+ | | 20 | ||
+ | | 150% time (Time and a half) | ||
+ | |- | ||
+ | | Item is hidden well (item with a hollow compartment, in the stuffing of a pillow) | ||
+ | | 30 | ||
+ | | Double time | ||
+ | |- | ||
+ | | Item is hidden deviously well (expertly crafted secret compartment) | ||
+ | | 35 | ||
+ | | Triple time | ||
+ | |} | ||
+ | |||
+ | Exceptionally well-chosen hiding spots may have even higher DCs. | ||
+ | |||
+ | = Skill Tiers = | ||
+ | {{Skill Tier Cost}} | ||
+ | == Tier One == | ||
+ | A character with Tier One Awareness has a chance (25% + Total Awareness(Search) Modifier) to find the item he is looking for in half the time. | ||
+ | |||
+ | == Tier Two == | ||
+ | A character with Tier Two Awareness gains a +4 bonus to his [[Initiative]] check. | ||
+ | == Tier Three == | ||
+ | A character with Tier Three Awareness is treated as always actively observing his surroundings for the purposes of the Spot and Listen actions. | ||
+ | |||
[[Category: Core Rules]] | [[Category: Core Rules]] | ||
[[Category: Skill]] | [[Category: Skill]] | ||
− |
Latest revision as of 09:53, 10 December 2011
Skill List |
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General Skill — Intuition and Intellect
Awareness covers characters' ability to perceive and keep track of their surroundings. Uses of Awareness include noticing details through a quick glance, listening to one's surroundings, and methodically searching an area.
Actions Covered
- Spot
- Listen
- Search
Contents
Specific Uses
Spot
Intuition Spot is the natural counter to the Stealth skill's Hide action. If a character's Awareness(Spot) check is over the hider's Stealth(hide) check, the spotter sees the hider.
The use of Spot is a free action.
Characters not actively using spot (IE: A person not actively watching a room or a guard post) receives a -5 penalty to their check.
Listen
Intuition Listen is the natural counter to the Stealth skill's Move Silently action. If a character's Awareness(Listen) check is over the Stealth(Move Silently) check of the character that is trying to sneak, the listener hears the sneaking character.
The use of Listen is a free action.
Characters not actively listening receive a -5 penalty to their check.
Search
Intellect The Search action cannot be performed in combat. In general, it takes five minutes per 5-foot hex to thoroughly search the area.
Action | DC | Time taken |
---|---|---|
Item is in plain view | 10 | Time is halved |
Item is stored in a chest or similar container | 15 | Normal time |
Item is hidden (under a bed, slipped in between books) | 20 | 150% time (Time and a half) |
Item is hidden well (item with a hollow compartment, in the stuffing of a pillow) | 30 | Double time |
Item is hidden deviously well (expertly crafted secret compartment) | 35 | Triple time |
Exceptionally well-chosen hiding spots may have even higher DCs.
Skill Tiers
This skill starts at Tier Zero. The upgrade cost of skill tiers is 2 + (Current Skill Tier x2) Upgrade Points.
Tier One
A character with Tier One Awareness has a chance (25% + Total Awareness(Search) Modifier) to find the item he is looking for in half the time.
Tier Two
A character with Tier Two Awareness gains a +4 bonus to his Initiative check.
Tier Three
A character with Tier Three Awareness is treated as always actively observing his surroundings for the purposes of the Spot and Listen actions.