Difference between revisions of "Close Shot"
From Legends of Cphera
(Created page with "<noinclude> {{Feat |Established Character, Point Blank Shot, Dodge, 7 Agility |4|You may fire a ranged weapon into an adjacent hex at no attack penalty and without [[Pres...") |
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|Firing a ranged weapon into an adjacent hex incurs a -4 penalty to attack and always [[Presents an Opening]].}} | |Firing a ranged weapon into an adjacent hex incurs a -4 penalty to attack and always [[Presents an Opening]].}} | ||
</noinclude> | </noinclude> | ||
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<includeonly>{{Feat(Table) | [[Close Shot]] | 4 | [[Point Blank Shot]], [[Dodge]], 7 Agility | Don't [[Present an Opening]] when firing into an adjacent hex}}</includeonly> | <includeonly>{{Feat(Table) | [[Close Shot]] | 4 | [[Point Blank Shot]], [[Dodge]], 7 Agility | Don't [[Present an Opening]] when firing into an adjacent hex}}</includeonly> |
Latest revision as of 12:54, 14 May 2011
Prerequisites: Established Character, Point Blank Shot, Dodge, 7 Agility
Cost: 4 General Upgrade Points
You may fire a ranged weapon into an adjacent hex at no attack penalty and without Presenting an Opening to that hex. The attack still Presents an Opening from all other adjacent hexes.
Normally: Firing a ranged weapon into an adjacent hex incurs a -4 penalty to attack and always Presents an Opening.