Difference between revisions of "Take Down"
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<noinclude>{{Feat | <noinclude>{{Feat | ||
|+4 [[Combat Ability]], [[Improved Grab]], [[Improved Trip]], [[Improved Grapple]] | |+4 [[Combat Ability]], [[Improved Grab]], [[Improved Trip]], [[Improved Grapple]] | ||
− | |2| | + | |2|If your Trip check beats the defender's check by 5 or more, you can choose to automatically pin the defender, as per the [[Grapple]] rules.}} |
[[Category: Core Rules]] | [[Category: Core Rules]] |
Latest revision as of 13:32, 23 May 2011
Prerequisites: +4 Combat Ability, Improved Grab, Improved Trip, Improved Grapple
Cost: 2 General Upgrade Points
If your Trip check beats the defender's check by 5 or more, you can choose to automatically pin the defender, as per the Grapple rules.
Normally: You cannot do this.