Difference between revisions of "Poison Use"

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{{Feat
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<noinclude>{{Feat
 
|Uses Poison (GM's Discretion)
 
|Uses Poison (GM's Discretion)
|4|The character has become so comfortable with using [[Poison]] that he no longer risks poisoning himself when applying poison to weapons or other items. This does not prevent him from accidentally poisoning himself in other ways.
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|4|You have become so comfortable with using [[Poison]] that you no longer risks poisoning yourself when applying poison to weapons or other items. This does not prevent you from accidentally poisoning yourself in other ways.
  
In addition, the character gains a +1 on all saves against poison.
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In addition, you gain a +1 on all saves against poison.
|When applying a Contact or Injury poison, there is a 5% chance that the character will accidentally poison themselves.}}
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|When applying a Contact or Injury poison, there is a 5% chance that you will accidentally poison yourself.}}
  
 
[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Feats]]
 
[[Category: Feats]]
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</noinclude>
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<includeonly>{{Feat(Table) | [[Poison Use]] | 4 | Uses Poison (GM's discretion) | +1 to saves vs poison, no longer risks poisoning self when applying poison}}</includeonly>

Latest revision as of 18:10, 10 May 2011

Prerequisites: Uses Poison (GM's Discretion)
Cost: 4 General Upgrade Points

You have become so comfortable with using Poison that you no longer risks poisoning yourself when applying poison to weapons or other items. This does not prevent you from accidentally poisoning yourself in other ways.

In addition, you gain a +1 on all saves against poison.


Normally: When applying a Contact or Injury poison, there is a 5% chance that you will accidentally poison yourself.