Difference between revisions of "Improved Precise Strike"
From Legends of Cphera
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− | {{Feat | + | <noinclude>{{Feat |
|+10 [[Combat Ability]], [[Precise Strike]] | |+10 [[Combat Ability]], [[Precise Strike]] | ||
− | |6|When | + | |6|When you make an attack against your opponent, [[Overflow Damage]] is determined by 3/4 the difference between your attack value and your opponent's defense. Overflow damage is calculated even if the defender retains his Agility to his defense. |
|[[Overflow Damage]] is determined by 1/4 of the difference between attack and defense.}} | |[[Overflow Damage]] is determined by 1/4 of the difference between attack and defense.}} | ||
[[Category: Core Rules]] | [[Category: Core Rules]] | ||
[[Category: Feats]] | [[Category: Feats]] | ||
+ | </noinclude> | ||
+ | <includeonly>{{Feat(Table) | <small>— [[Improved Precise Strike]] </small>| 6 | +10 [[CA]], [[Precise Strike]] | Increases [[Overflow Damage]] to 3/4 of the difference, always cause overflow damage}}</includeonly> |
Latest revision as of 18:14, 10 May 2011
Prerequisites: +10 Combat Ability, Precise Strike
Cost: 6 General Upgrade Points
When you make an attack against your opponent, Overflow Damage is determined by 3/4 the difference between your attack value and your opponent's defense. Overflow damage is calculated even if the defender retains his Agility to his defense.
Normally: Overflow Damage is determined by 1/4 of the difference between attack and defense.