Difference between revisions of "Improved Disarm"

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(Created page with '{{Feat |+4 Combat Ability, Improved Grab |4|A character with this feat gains a +2 bonus on his check to Disarm an opponent and cannot be counter-disarmed if his disar…')
 
 
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{{Feat
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<noinclude>{{Feat
 
|+4 [[Combat Ability]], [[Improved Grab]]
 
|+4 [[Combat Ability]], [[Improved Grab]]
|4|A character with this feat gains a +2 bonus on his check to [[Disarm]] an opponent and cannot be counter-disarmed if his disarm attempt fails.}}
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|4|You gain a +2 bonus on checks to [[Disarm]] an opponent and you cannot be counter-disarmed if your attempt fails.}}
  
 
[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Feats]]
 
[[Category: Feats]]
 +
</noinclude>
 +
<includeonly>{{Feat(Table) | <small>— [[Improved Disarm]]</small> | 4 | +4 [[CA]], [[Improved Grab]] | +2 on check to [[Disarm]] and can't be counter-disarmed}}</includeonly>

Latest revision as of 14:06, 10 May 2011

Prerequisites: +4 Combat Ability, Improved Grab
Cost: 4 General Upgrade Points

You gain a +2 bonus on checks to Disarm an opponent and you cannot be counter-disarmed if your attempt fails.

Normally: You cannot do this.