Difference between revisions of "Concentration"

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| Maintain concentration on a task when hit || 10 + Damage dealt
 
| Maintain concentration on a task when hit || 10 + Damage dealt
 
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= Skill Tiers =
 
{{Skill Tier Cost}}
 
== Tier One ==
 
A character with Tier One Concentration can take 10 on his Concentration check in non-stressful situations. Otherwise, a character must always make a concentration check even for non-stressful activities.
 
== Tier Two and Above ==
 
For every Tier of Concentration a character gains after the first, the character gains another [[Combat Threads|Combat Thread]].
 
 
[[Category: Core Rules]]
 
[[Category: Skill]]
 

Revision as of 10:42, 6 March 2011

Skill List

General Skill — Will

Concentration dictates how well a character can focus on a particular task despite distractions and how well a character can keep track of a large number of variables.

Action DC
Retain control of extra Combat Threads 15 + 5 for every Combat Thread above the character's maximum.
Maintain concentration on a task when hit 10 + Damage dealt