Torch (Weapon)

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Health: 10

Hardness: 10

Craft DC: 10 (Woodworking) and 15 (Alchemy) (See Torch)

A Torch is essentially just a club which has been lit on fire.

This is the entry for a torch used as a weapon. For the torch as a tool, please see Torch.

A torch functions just like a club when unlit. When lit it has two important differences. Firstly, all lit torches deal 1d6 fire damage on a successful hit - this is nice as it bypasses armor. Secondly, for some types of torches (See Torch), a successful hit that deals any fire damage also requires the defender to make a DC 20 reflex save - failure means they are now On Fire.