Sublethal Damage

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Sublethal damage is a measurement of how much non-lethal damage a character has taken. Sublethal damage can be inflicted through combat attacks, special weapons, fatigue, and others.

Sublethal damage starts at zero and goes up. If at any time a character's sublethal damage is higher than his current HP, that character must make a Fortitude Save (DC: 20 + the difference between the sublethal and HP values) or fall Unconscious.

A character's Sublethal Damage total is reduced by the character's Constitution + Character Level at the start of every day.