Difference between revisions of "Sling"

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Reloading a sling is a free action if both hands are open. You can use a sling with only one hand, but in this case it costs 2 AP to reload.
 
Reloading a sling is a free action if both hands are open. You can use a sling with only one hand, but in this case it costs 2 AP to reload.
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Your strength score is added to damage with a sling, as if it were a [[Thrown Weapon]].
  
 
The [[Far Shot]] feat increases the range increment of a sling to 70 ft, or 100 feet for [[Lead Bullets]], in addition to the normal benefits. It has no effect, however, on [[Fist Stones]].
 
The [[Far Shot]] feat increases the range increment of a sling to 70 ft, or 100 feet for [[Lead Bullets]], in addition to the normal benefits. It has no effect, however, on [[Fist Stones]].

Revision as of 20:13, 9 July 2010

Health: 2

Hardness: 7

Craft DC: 10 (Leatherworking)

The sling is a small strap of leather or similar material, even rope or cloth, which is used to launch stones or bullets long distances.

Reloading a sling is a free action if both hands are open. You can use a sling with only one hand, but in this case it costs 2 AP to reload.

Your strength score is added to damage with a sling, as if it were a Thrown Weapon.

The Far Shot feat increases the range increment of a sling to 70 ft, or 100 feet for Lead Bullets, in addition to the normal benefits. It has no effect, however, on Fist Stones.