Second Skin

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Prerequisites: Str 5, proficient in at least one type of armor and one shiel
Cost: 4 General Upgrade Points

You can ignore the first two points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase by 3 AP to a total of 4 AP. With this feat the first two points of penalty are ignored, reducing the AP cost by 1.


Normally: Movement costs increase by 1 AP for every 2 points of Armor Penalty. This includes actions such as standing from prone and hunkering down behind a shield.