Difference between revisions of "Ranged Weapon"

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(Created page with "Ranged Weapons are weapons that are either thrown or shoot projectiles. Attacking with a ranged weapon leaves the attacker Open for ...")
 
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Ranged Weapons are weapons that are either [[Thrown Weapons|thrown]] or shoot [[Projectile Weapons|projectiles]]. Attacking with a ranged weapon leaves the attacker [[Open]] for the duration of the attack.
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Ranged Weapons are weapons that are either [[Thrown Weapon|thrown]] or shoot [[Projectile Weapon|projectiles]]. Attacking with a ranged weapon leaves the attacker [[Open]] for the duration of the attack.
  
 
Ranged weapons can not be used in an attack action as an [[Action of Opportunity]]. Additionally, firing into an adjacent hex incurs a -4 penalty to attacks.
 
Ranged weapons can not be used in an attack action as an [[Action of Opportunity]]. Additionally, firing into an adjacent hex incurs a -4 penalty to attacks.

Revision as of 15:16, 14 May 2011

Ranged Weapons are weapons that are either thrown or shoot projectiles. Attacking with a ranged weapon leaves the attacker Open for the duration of the attack.

Ranged weapons can not be used in an attack action as an Action of Opportunity. Additionally, firing into an adjacent hex incurs a -4 penalty to attacks.


Range Increments

A weapon's Range denotes its Range Increment. Normal ranged weapons can be fired at targets up to 10 Range Increments away. Thrown Weapons can target opponents up to 5 Range Increments away.

For every Range Increment past the first, the attack roll takes a -2 cumulative penalty. For example, if Ellie is shooting a Shortbow (range of 60) at a target 150 feet away, she would take a -4 penalty to her attack, as the target is in the third Range Increment of the bow. If she was shooting with a Longbow (range of 80), she would only take a -2 penalty.