Poison

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When a character is wounded with a poisoned weapon, breathes in a poisonous gas, eats a poisoned piece of food, or touches a poisoned wall, she must make a fortitude saving throw.Failure indicates that she has been poisoned.

After the failure, the poison waits for a certain period (though some are immediate) before coming into effect. After this period, the character takes the effects of the poison at intervals determined by the poison until they make their fortitude save, have a successful Heal check made on them (with a proper medical kit, otherwise it takes a -6), or die/become comatose, depending on the poison.

Name Type DC Wait Effects Interval
Gretroot Ingested 30 Immediate 1 point con Every round