Novice Feats

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Revision as of 10:41, 5 June 2010 by Noirmachina (Talk)

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Feats allow characters to further develop themselves. Feats are a pool of new abilities, improvements, and rule tweaks that are accessible to all characters, allowing them to step beyond the restrictions of their class.

Feat Tree

Feat Name Cost Prerequisites Benefits
Precise Strike 6 +4 CA Increases Attack value overflow damage to 1/2 of the difference
Improved Precise Strike 6 +10 CA, Precise Strike Increases Attack value overflow damage to 3/4 of the difference
•• Greater Precise Strike 6 +18 CA, Improved Precise Strike Increases Attack value overflow damage to the full difference
Bleeding Strike 4 Precise Strike Sacrifice 5 points of overflow damage for 1 point of Bleeding Damage
•• Hampering Strike 4 Bleeding Strike, Improved Precise Strike Sacrifice 5 points of overflow damage to slow or cripple opponent
••• Crippling Strike 6 Hampering Strike, Greater Precise Strike Sacrifice 5 points of overflow damage for 1 point of Strength damage
••• Nerve Strike 6 Hampering Strike, Greater Precise Strike Sacrifice 5 points of overflow damage for 1 point of Dexterity damage
Two Weapon Fighting 4 +2 CA Reduces the penalties of fighting with two weapons by -2/-2
Weapon Finesse 4 7 Dex Use Dexterity instead of Strength for attack rolls with some weapons
Improved Grab 4 7 Int +2 on touch attack for grab, grabbing doesn't make you open