Difference between revisions of "News:06/02/2010 - Stage One Development Complete"

From Legends of Cphera
Jump to: navigation, search
m
 
Line 3: Line 3:
 
After a good few days of work, we've finally managed to finish detailing all of the [[Skills]] and all of the important [[Action Cost|Combat Actions]] and details of Combat. This means that arbitrarily defined characters would be able to operate within the game rules just fine.
 
After a good few days of work, we've finally managed to finish detailing all of the [[Skills]] and all of the important [[Action Cost|Combat Actions]] and details of Combat. This means that arbitrarily defined characters would be able to operate within the game rules just fine.
  
The next step, of course, is making those characters non-arbitrary. Stage Two development will include the creation of character [[Classes]], as well as opening the door to the development of Feats, Equipment, and more, bringing the game to a playable Alpha state. From there, Stage Three development will be the creation of world-specific information, most importantly Tracks and Magic, but also the vast amount of geography and culture contained within the world of Cphera.
+
The next step, of course, is making those characters non-arbitrary. Stage Two development will include the creation of character Classes, as well as opening the door to the development of Feats, Equipment, and more, bringing the game to a playable Alpha state. From there, Stage Three development will be the creation of world-specific information, most importantly Tracks and Magic, but also the vast amount of geography and culture contained within the world of Cphera.
  
 
Stay tuned for more updates!
 
Stay tuned for more updates!

Latest revision as of 21:57, 21 May 2011

06/02/2010 — Stage One Development Complete

After a good few days of work, we've finally managed to finish detailing all of the Skills and all of the important Combat Actions and details of Combat. This means that arbitrarily defined characters would be able to operate within the game rules just fine.

The next step, of course, is making those characters non-arbitrary. Stage Two development will include the creation of character Classes, as well as opening the door to the development of Feats, Equipment, and more, bringing the game to a playable Alpha state. From there, Stage Three development will be the creation of world-specific information, most importantly Tracks and Magic, but also the vast amount of geography and culture contained within the world of Cphera.

Stay tuned for more updates!