Difference between revisions of "Improved Second Skin"

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(Created page with "{{Feat |Str 6, +6 CA |4|You can ignore the first four points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase b...")
 
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{{Feat
 
{{Feat
|Str 6, +6 CA
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|Str 6, +6 CA, [[Second Skin]]
 
|4|You can ignore the first four points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase by 3 AP to a total of 4 AP. With this feat the first four points of penalty are ignored, reducing the AP cost by 2.
 
|4|You can ignore the first four points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase by 3 AP to a total of 4 AP. With this feat the first four points of penalty are ignored, reducing the AP cost by 2.
 
| Movement costs increase by 1 AP for every 2 points of Armor Penalty. This includes actions such as standing from prone and hunkering down behind a shield.}}
 
| Movement costs increase by 1 AP for every 2 points of Armor Penalty. This includes actions such as standing from prone and hunkering down behind a shield.}}

Latest revision as of 10:46, 13 August 2011

Prerequisites: Str 6, +6 CA, Second Skin
Cost: 4 General Upgrade Points

You can ignore the first four points of armor penalty when it comes to determining movement costs. If you have a -6 penalty, your costs usually increase by 3 AP to a total of 4 AP. With this feat the first four points of penalty are ignored, reducing the AP cost by 2.


Normally: Movement costs increase by 1 AP for every 2 points of Armor Penalty. This includes actions such as standing from prone and hunkering down behind a shield.